StepMania 3.9 alpha 11 crash report (build 21838)
--------------------------------------

Crash reason: Access Violation

Thread 00000398 (Main thread)
        RageTextureManager.cpp:112 RageTextureManager::LoadTexture(Themes/default/Graphics/ScreenSelectMusic options message 1x2.png).
        RageTextureManager.cpp:112 RageTextureManager::LoadTexture(Themes/default/Graphics/ScreenSelectMusic balloon long.png).
        RageTextureManager.cpp:112 RageTextureManager::LoadTexture(Themes/default/Graphics/ScreenSelectMusic balloon marathon.png).
        arch\Sound\RageSoundDriver_DSound.cpp:104 
        GameState.cpp:480 Assertion 'm_CurStyle != STYLE_INVALID' failed
Thread 0000023c (Mixer thread)
        arch\Sound\RageSoundDriver_DSound.cpp:47 
        arch\Sound\RageSoundDriver_DSound.cpp:54 
        arch\Sound\RageSoundDriver_DSound.cpp:104 
        arch\Sound\RageSoundDriver_DSound.cpp:104 
        arch\Sound\RageSoundDriver_DSound.cpp:47 
Thread 000001e0 (DirectInput thread)
        arch\InputHandler\InputHandler_DirectInput.cpp:490 
        arch\InputHandler\InputHandler_DirectInput.cpp:465 
        arch\InputHandler\InputHandler_DirectInput.cpp:485 
        arch\InputHandler\InputHandler_DirectInput.cpp:490 
        arch\InputHandler\InputHandler_DirectInput.cpp:465 

0052d0ad: class StyleDef const * GameState::GetCurrentStyleDef(void)
00418752: void ScreenEz2SelectMusic::MusicChanged(void)
7c081c72: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [7c080000+1c6b+7]
0040122d: CStdStr<char>::~CStdStr<char>(void)
004fdd75: bool RageSound::Load(class CStdStr<char>,int)
0041a7f2: ScreenEz2SelectMusic::ScreenEz2SelectMusic(class CStdStr<char>)
0041a816: ScreenEz2SelectMusic::ScreenEz2SelectMusic(class CStdStr<char>)
7c08739b: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+7320+7b]
7c0873a6: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+7320+86]
7c001194: MSVCR70!free [7c000000+1156+3e]
77f59037: ntdll!RtlFreeHeap [77f50000+8a3e+5f9]
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
0040ee35: void std::vector<class CStdStr<char>,class std::allocator<class CStdStr<char> > >::_Insert_n(class std::_Ptrit<class CStdStr<char>,int,class CStdStr<char> *,class CStdStr<char> &,class CStdStr<char> *,class CStdStr<char> &>,unsigned int,class CStdStr<char> const &)
7c0010fa: MSVCR70!malloc [7c000000+10eb+f]
77f58a3a: ntdll!RtlAllocateHeap [77f50000+7bae+e8c]
7c0010d3: MSVCR70!EH_prolog [7c000000+1000+d3]
7c0010d3: MSVCR70!EH_prolog [7c000000+1000+d3]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c0010fa: MSVCR70!malloc [7c000000+10eb+f]
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
7c082709: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Copy [7c080000+26af+5a]
004021be: static class Screen * Screen::Create(class CStdStr<char>)
0054f6ce: void * operator new(unsigned int)
7c08739b: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+7320+7b]
7c0875c1: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c080000+75a8+19]
00544ced: class Screen * ScreenManager::MakeNewScreen(class CStdStr<char>)
00546532: void ScreenManager::LoadDelayedScreen(void)
00546516: void ScreenManager::LoadDelayedScreen(void)
7c08798d: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= [7c080000+7980+d]
00546a7c: void ScreenManager::SetNewScreen(class CStdStr<char>)
004451f5: virtual void ScreenSelectGroup::HandleScreenMessage(enum ScreenMessage)
7c08798d: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= [7c080000+7980+d]
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
0044597a: ScreenSelectGroup::ScreenSelectGroup(class CStdStr<char>)
77f58497: ntdll!RtlAllocateHeap [77f50000+7bae+8e9]
77f57f98: ntdll!RtlAllocateHeap [77f50000+7bae+3ea]
77f58a3a: ntdll!RtlAllocateHeap [77f50000+7bae+e8c]
7c082709: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Copy [7c080000+26af+5a]
7c08269d: MSVCP70!Atexit [7c080000+266b+32]
7c0873a6: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+7320+86]
7c0875c1: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c080000+75a8+19]
77f59037: ntdll!RtlFreeHeap [77f50000+8a3e+5f9]
7c00118f: MSVCR70!free [7c000000+1156+39]
7c001194: MSVCR70!free [7c000000+1156+3e]
77f944cb: ntdll!RtlRemoteCall [77f50000+442ea+1e1]
77f58bcd: ntdll!RtlFreeHeap [77f50000+8a3e+18f]
77f59037: ntdll!RtlFreeHeap [77f50000+8a3e+5f9]
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
7c081c72: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [7c080000+1c6b+7]
0040ee35: void std::vector<class CStdStr<char>,class std::allocator<class CStdStr<char> > >::_Insert_n(class std::_Ptrit<class CStdStr<char>,int,class CStdStr<char> *,class CStdStr<char> &,class CStdStr<char> *,class CStdStr<char> &>,unsigned int,class CStdStr<char> const &)
7c0010fa: MSVCR70!malloc [7c000000+10eb+f]
77f58a3a: ntdll!RtlAllocateHeap [77f50000+7bae+e8c]
7c0010d3: MSVCR70!EH_prolog [7c000000+1000+d3]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c0010d3: MSVCR70!EH_prolog [7c000000+1000+d3]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c00107b: MSVCR70!EH_prolog [7c000000+1000+7b]
7c0010fa: MSVCR70!malloc [7c000000+10eb+f]
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
7c082709: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Copy [7c080000+26af+5a]
7c08269d: MSVCP70!Atexit [7c080000+266b+32]
7c08739b: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+7320+7b]
7c0873a6: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+7320+86]
7c0875c1: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c080000+75a8+19]
00402a88: CStdStr<char>::CStdStr<char>(class CStdStr<char> const &)
00401e6f: static class Screen * Screen::Create(class CStdStr<char>)
0054f6ce: void * operator new(unsigned int)
7c08739b: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+7320+7b]
7c0875c1: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c080000+75a8+19]
00544ced: class Screen * ScreenManager::MakeNewScreen(class CStdStr<char>)
00546532: void ScreenManager::LoadDelayedScreen(void)
00546516: void ScreenManager::LoadDelayedScreen(void)
7c08798d: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= [7c080000+7980+d]
00546a7c: void ScreenManager::SetNewScreen(class CStdStr<char>)
0043d82f: virtual void ScreenSelect::HandleScreenMessage(enum ScreenMessage)
7c0927ca: MSVCP70!std::operator!= [7c080000+127bd+d]
0043d800: virtual void ScreenSelect::HandleScreenMessage(enum ScreenMessage)
0044b132: virtual void ScreenSelectMode::HandleScreenMessage(enum ScreenMessage)
004b370f: virtual void Transition::Update(float)
0051c31e: virtual void ActorFrame::Update(float)
004c1b6b: virtual void MenuElements::Update(float)
0051c31e: virtual void ActorFrame::Update(float)
00402954: virtual void Screen::Update(float)
0043d667: virtual void ScreenSelect::Update(float)
0044a2f4: virtual void ScreenSelectMode::Update(float)
0043d592: virtual void ScreenSelect::Update(float)
0044a327: virtual void ScreenSelectMode::Update(float)
00546996: void ScreenManager::Update(float)
0049c81c: void GameLoop(void)
0049d113: SDL_main()
77f944a8: ntdll!RtlRemoteCall [77f50000+442ea+1be]
77f944a8: ntdll!RtlRemoteCall [77f50000+442ea+1be]
77f57f98: ntdll!RtlAllocateHeap [77f50000+7bae+3ea]
77f58a3a: ntdll!RtlAllocateHeap [77f50000+7bae+e8c]
77f944cb: ntdll!RtlRemoteCall [77f50000+442ea+1e1]
77f58bcd: ntdll!RtlFreeHeap [77f50000+8a3e+18f]
77f59037: ntdll!RtlFreeHeap [77f50000+8a3e+5f9]
77e7d695: kernel32!GetDriveTypeW [77e60000+1d3b2+2e3]
7c00146f: MSVCR70!msize [7c000000+143b+34]

Static log:
StepMania 3.9 alpha 11
Compiled Wed Dec 31 03:55:47 2003 (build 21838)
Log starting 2004-00-06 00:03:58
Loading window: win32
Windows 5.1 (WinXP) build 2600 [Service Pack 1]
Memory: 511mb total, 1250mb swap (843mb swap avail)
Primary display driver: RADEON 9600 SERIES
Video Driver Information:
Provider       :	ATI Technologies Inc.
Description    :	RADEON 9600 SERIES
Version        :	6.14.10.6396
Date           :	9-30-2003
DeviceID       :	pci\ven_1002&dev_4150&subsys_00021002
Sound device 0: SB Live! Wave Device, 5.10, MID 1, PID 100 
DirectSound Driver: Primary Sound Driver ()
DirectSound Driver: SB Live! Wave Device (emu10k1m.sys)
    ID: {bd6dd71a-3deb-11d1-3d2bb8}
Sound driver: DirectSound
Video renderers: 'opengl,d3d'
Got 32 bpp (8888), 24 depth, 8 stencil
Mode 5: *** ICD 32 (888) 8 alpha 24 depth 8 stencil 
Mode 6: ICD 32 (888) 8 alpha 24 depth 8 stencil 64 accum 
Mode 13: ICD 32 (888) 8 alpha 24 depth 8 stencil 
Mode 14: ICD 32 (888) 8 alpha 24 depth 8 stencil 
Mode 15: ICD 32 (888) 8 alpha 24 depth 8 stencil 
Mode 16: ICD 32 (888) 8 alpha 24 depth 8 stencil 64 accum 
Mode 17: ICD 32 (888) 8 alpha 24 depth 8 stencil 64 accum 
Mode 18: ICD 32 (888) 8 alpha 24 depth 8 stencil 64 accum 
Mode 25: ICD 32 (888) 8 alpha 24 depth 8 stencil 
Mode 26: ICD 32 (888) 8 alpha 24 depth 8 stencil 
Mode 27: ICD 32 (888) 8 alpha 24 depth 8 stencil 
Mode 28: ICD 32 (888) 8 alpha 24 depth 8 stencil 64 accum 
Mode 29: ICD 32 (888) 8 alpha 24 depth 8 stencil 64 accum 
Mode 30: ICD 32 (888) 8 alpha 24 depth 8 stencil 64 accum 
OGL Vendor: ATI Technologies Inc.
OGL Renderer: RADEON 9600 x86/MMX/3DNow!/SSE
OGL Version: 1.3.4010 WinXP Release
OGL Extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_texgen_reflection GL_NV_blend_square GL_NV_occlusion_query GL_NV_point_sprite GL_ARB_point_sprite GL_SGI_color_matrix GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control 
OGL Max texture size: 2048
Line width range: 1.000-64.000 +0.125
Point size range: 1.000-64.000 +0.125
Fullscreen 640x480 32 color 32 texture 0Hz NoVsync AA
Found 3 DirectInput devices:
   0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
   1: 'Microsoft SideWinder Force Feedback Wheel (USB)' axes: 3, hats: 0, buttons: 8 (buffered)
   2: 'GIC USB Joystick' axes: 4, hats: 0, buttons: 16 (buffered)
Got 32 bpp (8888), 24 depth, 8 stencil
WARNING: The graphic 'Themes/Ez2UKMove/BGAnimations/ScreenSelectMode Real/real_bak-3.png' has frame dimensions that aren't even numbers.
WARNING: 
WARNING: The entire image is 49x48 and frame size is 49.0x48.0.
WARNING: 
WARNING: Image quality will be much improved if you resize the graphic to 50x48, which is a frame size of 50x48.
WARNING: The graphic 'Themes/Ez2UKMove/Graphics/smdi 1x5.png' has frame dimensions that aren't even numbers.
WARNING: 
WARNING: The entire image is 47x204 and frame size is 47.0x40.8.
WARNING: 
WARNING: Image quality will be much improved if you resize the graphic to 48x210, which is a frame size of 48x42.
Language: english
Current renderer: OpenGL
Theme: Ez2UKMove

Partial log:
Sprite::LoadFromTexture( Themes/Ez2UKMove/Graphics/_blank.png )
Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusicEz2 infoframe.png )
RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusicEz2 infoframe.png' (8x8); FMT_RGBA8 matte stretch, source 1,1;  image 8,8.
Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusicEz2 difficulty frame.png )
RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusicEz2 difficulty frame.png' (64x64); FMT_RGBA8, source 64,64;  image 64,64.
Sprite::LoadFromTexture( Themes/default/Graphics/ScreenSelectMusic options message 1x2.png )
RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic options message 1x2.png' (512x64); FMT_RGBA8, source 480,64;  image 480,64.
RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic balloon long.png' (256x128); FMT_RGBA8, source 162,82;  image 162,82.
RageBitmapTexture: Loaded 'Themes/default/Graphics/ScreenSelectMusic balloon marathon.png' (256x128); FMT_RGBA8, source 162,82;  image 162,82.
RageSound::LoadSound( 'Themes/Ez2UKMove/Sounds/_silent.ogg' )

-- End of report
